What you need with the 3D Studio Max VRML Exporter Tutorial
- Netscape or IE
- You are probably reading these words through one or the other right now. They're your connection to VRML on the web. Most VRML browsers function as plugins to these browsers.
- A VRML Browser:
The first thing you need is a VRML browser to view your VRML files. At this point in time, the 3DS MAX exporter is used best in conjunction with SGI's Cosmo Player when producing VRML 2.0. The exporter exports VRMLScript when needed. CosmoPlayer is the only browser available that can read VRMLScript.
However, there are several browsers available for VRML 1.0 and 2.0. Below is a list for each. If you are producing alot of VRML 2.0 its good to have the various browsers on hand to see what your work looks like. Different browsers render differently and have different navigation setups and capabilities.
- 1.0 Browsers
- 2.0 Browsers
- A text editor
VRML is an ascii based language. When you learn it you can read it like music and alter it at will. You will inevitably be looking at your code and tweaking it, so break out the word processor.
- The VRML exporter
Grab the exporter from Kinetix's site.
After you install it, read the help files, do the tutorials and look at the VRML samples. Doing this makes a big difference.
- 3D Studio MAX
You gotta have this bitchin' program to do any of these things. You can buy it from Kinetix.
- Extras
Photoshop is good to have for producing texture maps.